CRITICAL
Konami
CVE published 2026-08-24
CVE-2026-19874
A heap-based buffer overflow vulnerability exists in Konami's Metal Gear Online 3, originating from improper validation of lobby data fields related to kicked players. The affected function processes a list of kicked player identifiers using the lobby data key 'kick_num' to determine the number of entries, and individual kicked player IDs supplied via keys in the format 'kicked_id_%i'. The function does n [truncated]